Online Play

The online (xbox live) multiplayer aspect of COD4 is by far the best I’ve encountered. The realism (like I would know what combat realism looked like anyway) is the best I’ve seen. In my personal opinion I think the squad based groups where teams actually fight each other is most fun. On most occasions a team that consists of 6 people from around the globe will work as a team to eliminate the enemy team. Working as a unit and protecting each other and at passing off voice commands to warn soldiers of sneak attacks.

I can only really comment about the HardCore Team Death match because that is the game I play the most. The matches last 10 minutes or who ever reach 750 points first. A death of the opposing team is 10 points. You can earn 2 points if you wound an opposing player and a team mate finishes him off.

Everyone spawns at the same place and at the start of a match. As the game progresses the spawn points will move around the map. 

 There are 16 multiplayer maps that are extremely detailed and has multiple strategy that can be applied.

In addition to hardcore team death match there is sabotage, ground war, free-for-all, and quite a few others to mix up game play quite a bit.

Where hardcore differs from the rest of the game types is your HUD is removed so you can’t tell where other enemy players are. Damage from gun fire is also greatly increased. So, you don’t have to shoot someone 20 times before they die.

Also, there is a bonus map pack that can be downloaded from Xbox Live that adds four additional maps. The new bonus maps are also included in the game of year edition of COD4.

I will lay out part of my strategy for each map in future articles’. I also plan an in-depth article over PKs (player killers). It is a bane in every online multiplayer game and in COD4 is terrible.

 

 

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